Dozeguard
Don't fight the nightmares. Calm them down.
Not playable yet. Follow the studio to find out when it lands.
In Noa's dreams, your towers don't destroy nightmares: they calm them. A calmed nightmare turns around and pushes back the ones still coming.
- Genre
- Tower defense
- Where to play
- Browser (desktop and mobile)
- Screen
- Portrait, one-handed
- Languages
- 8 planned
About the game
Noa has just moved to a town where she knows no one. The night before school, she can't sleep, and her worries come down a ribbon of clouds toward her bed.
Lullaby towers fill a nightmare with calm until it closes its eyes, turns pastel and walks back up the path to protect her. Alarm towers make it vanish for stardust, but a fear chased away comes back the next night. An army now, or gold for later: every wave, you choose.
In the game
- Every calmed nightmare joins your side, and keeps its nature: a wardrobe becomes a walking wall.
- Two tower families, lullabies and alarms, that work against each other if placed too close.
- Gentle fears only: nothing is ever hurt.

