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Follow on YouTube (opens in a new tab)Rimewright
Every Warmling you freeze becomes a wall.
About the game
On a snowy mountain plateau, small warm woolly creatures called Warmlings climb toward the Winter Seed, a bulb that must sleep a little longer. Freeze one inside a blue ring and it curls up into a block of ice that stands on its square. The ones behind must find another way: your maze is born from your victories.
But ice melts. Warmlings standing next to a block warm it up, and when its cracks run out it wakes, stretches and sets off again from where it stood. The board never stops changing, so you keep adapting. Wren, the last Rimewright of the plateau, only holds them back until spring is ready.
Concept art. The final game may look different.
In the game
- Free placement on a grid: enemies walk around whatever you build, frozen or not.
- Every frozen enemy becomes terrain, then wakes up: the maze breathes.
- A calm mood, snow and singing glass, never a shrill sound.
- Portrait first, playable with one thumb. Levels last 3 to 5 minutes.
- Genre
- Tower defense
- Where to play
- Browser (desktop and mobile)
- Screen
- Portrait, one-handed
- Languages
- 8 planned
Pictures
Concept art. The final game may look different.
