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Duck Pond Race

Roll the die, hop your ducklings from lily pad to lily pad and get home to the nest first!

How to play Duck Pond Race

Pipo the yellow duckling is racing around the pond! On a path of lily pads, he takes on Rosette, Matelot and Feuillu, three cheeky ducklings who also want to be first home to the nest. Tap the big die, then the duckling you want to move: the ones that can move light up, and a little ghost shows where they will land.

A 6 lets a duckling out of its hut and gives you another roll. Land on a rival and it goes back to its hut; on a star lily pad, everyone is safe. Finish first to earn stars, or second to move on to the next level anyway. As you go: more ducklings, a fourth player, water slides, little bridges that block the way…

In the game

  • One simple move: tap the die, then the duckling to move.
  • Ducklings that can move light up and show where they will land.
  • Three funny rivals who get smarter and smarter.
  • Stars, water slides, bridges, roll-again lily pads: a new surprise every two levels.
  • Playable in 10 languages.
Genre
Board games
Where to play
Browser (desktop and mobile)
Screen
Portrait, one-handed
Languages
10 (English, French, Spanish, Portuguese, German, Italian, Arabic, Indonesian, Thai, Vietnamese)

Tips for Duck Pond Race

  1. A 6 lets a duckling out of its hut and gives you another roll.
  2. Land on a rival duckling to send it back to its hut; on a star lily pad, nobody can be captured.
  3. At the end of your lane you don't need the exact number: any roll that goes past takes the duckling into the nest.

Screenshots

  • Duck Pond Race — gameplay
  • Duck Pond Race — first level
  • Duck Pond Race — level complete
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